Diploma in Animation and Gaming is a two year course that aims to provide students with the skills and knowledge needed to become professional animators and game artists. The course covers a wide range of topics related to animation and gaming, such as drawing, character design, 3D modeling, texturing, lighting, game engines, and programming.
Throughout the course, students will have the opportunity to develop their own unique style and create a portfolio of work that demonstrates their abilities. They will also learn how to work collaboratively with others, as well as how to pitch their ideas and communicate effectively with clients and colleagues.
Diploma in Animation and Gaming
The first year of the program will typically focus on building foundational skills in drawing, painting, sculpture, and game asset design and modeling. Students will also learn about the basics of animation, including the principles of motion, timing, and staging.
The second year of the program will focus more specifically on the animation and gaming aspects of the course. Students will learn how to use industry standard software tools to create animations, characters, environments, and other elements for games. They will also learn about game engines, as well as some programming languages.
Overall, this course is designed to provide students with a solid foundation in the creative and technical aspects of animation and gaming. Graduates of this program may pursue careers as animators, game artists, or other related professions in the entertainment industry.
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